


The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience. The Arrival officially supports the – a next generation virtual headset designed for super immersive gaming! For those who bought it before Steam and wish to use it there without buying it again: Dig out your license key and remove the dashes, open up steam and 'active product on steam'. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best. Is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at. Was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric 'Victor Surge' Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.īack in 2012, Mark Hadley ( ) created a game that captivated gamers around the world. The game has launched on PC and Mac OX, and is being developed/published by and distributed. With more levels, improved visuals, and an engaging storyline, the commercial release takes Slender to all new heights. Mark Hadley’s next installment is even more terrifying than his original creation. Your only hope is to collect all eight pages before it catches you. As you search, you are being stalked by an entity that grows more persistent and relentless as each page is collected - an entity that you cannot even look at for long, let alone fight. Is a short, experimental horror game in which you must travel through a dark woods at night with one simple goal find all eight pages. Slender: The Eight Pages, originally known simply as Slender, is a free download indie-developed first-person survival horror video game released in June 2012 as a beta for Microsoft Windows and OS X, utilizing the Unity engine.Ī few months ago, Mark Hadley created a game unlike anything done before.
